![]() Be sure to check out our cover story on Psychonauts 2, where we show off some of the game's newest abilities, a fresh look at one of the brains players will explore, and how the developer is handling the sensitive issue of mental health. If that's still too long of a wait for you and you're needing to know more about Double Fine's next adventure, then you're in the right place. Longtime fans of the series will have their patience paid off as Psychonauts 2 is set to launch on August 25 for Xbox, PlayStation 4, and PC. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. On top of the brand new looks at some previously unseen playspaces, we'll also be highlighting our experience with the new abilities and combat encounters as well! Psychonauts 2 features gorgeous visuals and captivating gameplay that revolves around an absolutely crazy world, meaningful and powerful narrative writing, relatable and personal NPC. ![]() Trailers and gameplay Optimized for Xbox Series XS Games built using the Xbox Series XS development kit are designed to take advantage of the unique capabilities of the Xbox Series XS. Join Blake Hester and Alex Stadnik as they walk you through the latest levels they got to go hands-on with and explain what works and what doesn't in Double Fine's return to the series that started it all. Combining quirky missions and mysterious conspiracies, Psychonauts 2 is a platform-adventure game with cinematic style and tons of customizable psychic powers. But, after years in development for well over. If that sounds up your alley, then you've come to the right place. Psychonauts 2 is fun, and wonderfully quirky, making it an ideal purchase for any fan of the original or gamer on the hunt for their next platformer. In Psychonauts 2, fans will be introduced to new powers, brains to explore, and a deeper dive into Raz's history as he sets out to save the organization he's dreamed of being a part of. Features Using a modular system of maneuvers to design Psychonauts 2 s boss fights in a hurry Double Fine gameplay programmer Rebecca Vessal showed off the highly modular 'maneuver' system the team designed to make the games larger-than-life boss encounters on a tight schedule. That all changes this August, as developer Double Fine is set to return to the world of Psychonauts and bring its iconic platformer to the contemporary age of video games. ![]() But platforming mechanics have come a long way since then and fans have been clamoring to know more about what happens to Raz and company since the Rhombus of Ruin VR title. Its bizarre yet humorous world is populated with interesting characters and an engaging story, wrapped within a fun use of platforming and creative psychic powers. Back in 2005, the original Psychonauts stood as one of the better platformers on the market.
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